-- GENERATED SPELL FOR [Abyssal Flamewalker] --


function spell0_25001(pUnit, Event) --@Abyssal Meteor Fall,n/a--
pUnit:FullCastSpellOnTarget(45227,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_25001', 611, 1)
end

function Sorts_25001(pUnit, Event)
local choix_sorts_25001 = math.random(0, 0)
if choix_sorts_25001 == 0 then
pUnit:RegisterEvent('spell0_25001', 1, 1)
end
end

function mob25001_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_25001', math.random(1500, 3000), 1)
end

function mob25001_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob25001_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob25001_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(25001, 1, 'mob25001_Action')
RegisterUnitEvent(25001, 2, 'mob25001_Leave')
RegisterUnitEvent(25001, 3, 'mob25001_Kill')
RegisterUnitEvent(25001, 4, 'mob25001_Die')
